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Program Description
Event Details
During week two of Coding Camp, students will continue their training in Java, but will cover more advanced topics such as graphics, and interfaces. These skills will be used to create a local multiplayer game that incorporates hit detection, object managers, and user input.
- These programs are intended for incoming 6th graders or older. Younger students with previous coding experience may also attend.
- Registration for each week of Coding Camp is required; space is limited.
- To register for this week of Coding Camp, go to the Monday of this week to find the registration form.
- Each student must bring their own laptop or Mac to Coding Camp every day. Free wifi is available in the library.